Behind the Scenes of the Fallout Universe, the Gaming World’s Most Surprising TV Hit
The post-apocalyptic TV series is back to Prime Video, and it's safe to say that audiences were agreeably astonished by the excellence of its initial run. By depicting the atomic-age, nuclear-ravaged United States through the eyes of three different characters, it succeeded in capturing multiple facets of the player's journey.
There was Lucy the vault dweller, trying to do the right thing and finding that the ruined world made that exceptionally challenging; Max, the Brotherhood of Steel initiate, who starts challenging his cult's leadership and unleashes significant chaos in powered exoskeleton; and Walton Goggins's character, a breakout character who has long since lost any ethical bearings out in the irradiated wastes.
Setting the Stage for the Second Season
The debut season's finale revealed a major secret about those responsible for the atomic conflict that condemned a society in underground vaults for an extended period. It also posed several enigmas unresolved for the next installment – and, now, hopes are much greater.
“We’ll take ‘pretty good’ – let’s get that on a poster,” says the show's co-creator.
“Going into the first season, people were like, ‘Just don't mess it up’,” adds the game director. “We are thrilled with the response to the show, so this time people are bringing more eagerness and different expectations.”
The Mojave Beckons for Season Two
The second season is set in the neon-lit city, the location of the 2010’s game Fallout: New Vegas, which is often praised for having the sharpest dialogue and personalities in the series, even if it was technically flawed at launch.
“It embodies a desert vibe, a Southwestern essence, that’s so key to that game,” says the co-creator. “That parched, blasted-out iconic highway feeling of the game is so much enjoyable to translate into the show.”
In the series narrative, a considerable period has elapsed since the story of the New Vegas game by the time the characters arrive there. However, the creators indicate that it acknowledges the gamer's experience.
The Importance of Physical Sets
The Fallout TV series is distinguished by its physical authenticity – its production team prioritized authentic items and locations were constructed, echoing the cobbled-together nature of the towns in the games.
“As a sci-fi fan, so many productions I watch, I’m aware that they’re all filmed against a green screen,” comments co-creator Geneva Robertson-Dworet. “The key objective of an translation, especially of a video game, is to seem like it’s authentic.”
In fact, almost everything you see on-screen is real, even the notoriously frightening irradiated monsters known as the apex predators. In the show, they are brought to life with animatronics, and were reportedly rather intimidating up close.
A Labor of Love
The Fallout series succeeds because it is crafted by accomplished storytellers who are also longtime fans, alongside the game developers behind the franchise. This shared passion for the universe is evident in the end result.
The new batch of episodes is being released on a weekly basis rather than as a binge-able batch, offering a different experience from the initial release. This schedule will foster a altered viewing experience, something the showrunners themselves are looking forward to witness.
“It's richer, it’s more expansive, it’s funnier, it has a lot of revelations,” promises Howard. “I can't wait to seeing what people think.”